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In observation of capitalism’s rise to power through the means of brutish
imperialism, there is no question that “violence has been an essential component of
power… [in] the rational organization of capitalist economic activities” (Acker, 2015, pp.
129-130). The prospect of wealth and success undermines human compassion and
empathy, working both with and against it at the same time. We are given insight into
the characters of Squid Game, learning that the necessity of material stability is
oftentimes motivated by intentions of love, such as wanting to buy a birthday gift for
one’s daughter, wanting to put a meal on your table for loved ones, or merely from a
place of self-compassion and desire to enjoy one’s life. What capitalism does, similar to
what the games designed for television do, is capitalize on this internal compassion of
its unfortunate participants, blurring the lines between what constitutes “good” and
“bad.”
When confronted with the possibility of execution, competitors are driven to
cheat, lie, and betray each other, with violence growing as conditions become ever direr
and individuals are pushed to their limits. However, by participating in these games,
competitors are no longer considered human, but rather numbered jumpsuits and
objects of entertainment; as result, they are put into states of constant moral dilemma.
Similarly, in the application of capitalism in the real world, some will turn to violent
crime, illegal gambling rings, and other nefarious methods of obtaining necessities.
Others categorize themselves into “the company man” archetype, someone “who will
alienate every value, and every living thing, for the sake of the company’s profit” (Webb
& Byrnand, 2008, p. 93). Regardless of which end of the spectrum we fall under, we are
placed into situations that encourage a betrayal of what keeps us wholesome.
Access*: Interdisciplinary Journal of Student Research and Scholarship, Vol. 7 [2023], Iss. 1, Art. 4